Entries categorized as ‘Design’
Have a Nice Day
May 5, 2008 · 1 Comment
Categories: Art & Culture · Design · Ephemera
Tagged: art, Design, Ephemera, postcard, sculpture
Shitty Art
May 5, 2008 · No Comments
You know, I don’t like to see shit in art. Really, I don’t. However, at the Gilbert & George show at the De Young Museum in San Francisco, I got past shocking imagery (including nudity, depictions of sexual acts, and various bodily fluids) and savored the rainbow avalanche of saturated glorious technicolor on the wall enveloping photo montages. The show concluded with a small room filled with ephemera created by the pair including various “postcard sculptures”. The G&G show ends May 18th. See my own take on the postcard sculpture on the next post.
Categories: Art & Culture · Design · San Francisco · Uncategorized
Tagged: "Gilbert & George", art, DeYoung, museum, San Francisco
… on 10 Tools For Managing a Creative Environment
April 25, 2008 · 2 Comments
The Web 2.0 Expo keynote presented by Bryan Mason, COO and Sarah Nelson, Design Analyst from Adaptive Path, connected their experiences as professionals in the arts with their other role as experience designers for clients in an agency setting. Mason began his career in the stage arts and Nelson is a classically trained, lifelong violin player.
They gained insights from the processes and organizational structures of various creative entities such as the highly structured restaurant kitchen, and the theater experience, “Too Much Light makes the Baby go Blind” written and performed by Chicago’s Neo Futurists .
As a creative professional in a dynamic agency setting, it is thrilling to see a project go from initial seeds of an idea, to a fully formed product. However getting through the process can be intense, complex, and challenging. Ultimate success relies on a certain set of constantly changing rules, circumstances, and resources.
By dissecting other successful creation models, and applying the analysis to their current business model, Adaptive Path is saying: We don’t know it all. We can be better. We can be different. We’re always learning.
Adaptive Path’s work environment seems like one that supports and fosters creativity — and it’s not just about putting your people in a room and asking them to emerge at the end of the day with THE BIG IDEA. It’s about finding activities and processes that will allow that stuff to naturally and smartly emerge.
I want to work in an environment that subscribes to the following points Adaptive Path presented:
- Cross train the team. Foster empathy – let people see what it’s like for others. Its about cross-pollination, more like a web, not nodes.
- Rotate creative leadership. Don’t let people get burned out. Let leaders play a support role sometimes.
- Actively turn the corner. Know when its time to stop brainstorming (where collaboration rules and roles are less important) and start making/producing (roles become more important people need to know what’s expected).
- Know your roles. Hierarchy streamlines production. Clear sets of responsibility enables communication.
- Practice as a team. When in execution mode, it’s not time to practice individual skills. The group needs to work things out and trust each other.
- Make your mission explicit. What’s the creative project you are trying to solve? Develop strong process for making decision. Clarify communications. Increase constraints is counter-intuitive but helps decision making.
- Kill your darlings softly. Don’t be afraid to let go of good ideas. Put it in Phase 2!
- Leadership is a service. I love this one!! Its your job to enable others to do their job well.
- Generate projects around creative interests. This will keep people engaged and give them a sense of ownership.
- Remember your audience. How many times are decisions made to benefit business needs at the expense of user’s needs are forgotten.
- Celebrate failure. It’s ok - only by taking risks, can we get to something great.
Adaptive Path – Sign me up!
Categories: Design · San Francisco · Tech
Tagged: "Adaptive Path", "experience design", "user experience", "web 2.0 expo", agency, creative, creativity, Design, experience, leadership, management, process, San Francisco
YOU are the Mobile Device
April 25, 2008 · No Comments
This week San Francisco hosted the Web 2.0 Expo and I was there for a few days of networking and industry buzz. Here are my highlights:
Best Keynote: 10 Tools For Managing a Creative Environment by Bryan Mason, COO and Sarah Nelson, Design Analyst from Adaptive Path. (See next post for more about this keynote)
Best Keynote Energy: Tim O’Reilly – keynote extraordinaire. His passionate talk even ended with a poem that he read to his father on his deathbed. I didn’t envy the folks that had to follow that! Here’s a video snippet about audacious goals.
Other keynotes I attended:
A Flickr Approach to making Sense of the World by Dan Catts. A technical yet entertaining look at how geomapping works on flickr. Brings up some interesting issues regarding where one neighborhood begins, and another ends. What really are the boundries of Noe Valley, and who sez?
The Next Generation of Tagging: Searching and Discovering a Better User Experience by Kakul Srivastava, Director of Product Management at flickr. Excitement around a community that thrives on tags. All good and well, but as a flickr user, I find it very time consuming to retouch, upload, title, describe and tag hundreds of pictures. When will they make that easier? I’m fantasizing about voice tagging… wouldn’t that be cool?
Best Schwag: Disney Internet Group
Best Booth: Honestly, nothing really stood out, however the booths that served beer and snacks yesterday, definitely deserve high marks!
Best Party: Digg Meetup at Mighty. Not an official event of the Expo, however, free drinks, no cover, Rock Band for all my friends and a live dancing unicorn. How can you top that?
Categories: Design · San Francisco · Tech
Tagged: "web 2.0 expo" "san francisco" tech tagging geotagging
Something that has Nothing to do with Anything
April 18, 2008 · 1 Comment
You might enjoy this page I scanned this from a book called O.J. by Bill Gutman (1974). There’s something so ironic about the image plus the original caption, “Relax O.J., you’ve earned it!”. What happened to this powerful, talented man? He had it all - what a disappointment!
And, can you believe it? More football ephemera! I’ve had these little lovelies for years - picked them up in a thriftshop for 5 bucks each a few years ago. I could have purchased more of the, but I was broke at the time so only got the two. I love the simple/hot graphics:
Categories: Books · Design · Ephemera
Tagged: book, cards, collectible, Ephemera, footbal, oj, retro, vintage




















